In this article, we will talk about the New Unified Memory Controls that Microsoft is testing behind the scenes, which can improve the system performance in certain scenarios.
First of all, we need to mention that not all Windows 11 Devices will have this Features. This is a Specific Feature to New Hardware from Nvidia or AMD that supports the Unified Memory Technology.
In the latest Build from the Experimental Channel Future Platforms, Microsoft has hidden inside the System the New Settings Section where you can customize how Unified Memory is used inside Windows 11.
Unified Memory is a different type of memory that can be shared between a CPU, GPU, and other components. With this New Option, you can customize how that Memory is shared between components.
XenoPanther has discovered the hidden bits inside this latest Build, which also includes a New .dll File called settingshandlers_unifiedmemory.
He has also shared how these options would look in a first preview, with Microsoft specifying that you can let Windows reserve additional unified memory for graphics and AI intensive games and applications. Reserved memory won’t be available for other applications.
You can select from certain presets, or choose custom and reserve the amount of Unified Memory that you want.
After all the settings are changed, you will need to restart your system.
So this technology is still very new, only Nvidia RTX Spark and AMD Ryzen AI Max have it. This means that only the newest devices on the market with these components will be able to use this technology.
Also this New Feature in tested in Future Platforms, so it isn’t for sure it will be a thing in the Main Version of Windows 11, but if that’s the case it could be released as far as the year 2027 and the rumoured version 27H2.
More information about the New Controls for Unified Memory in Windows 11 can be found in the video below from the youtube channel.

